﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace TheSimGer
{
    /// <summary>
    /// 通常在社区中代表一户人家
    /// </summary>
    public class Home:Prefab
    {
        /// <summary>
        /// 这户人家和玩家的关系
        /// </summary>
        public int PlayerReleation = 400;

        /// <summary>
        /// 当前社区的状态
        /// </summary>
        public (Color, string) CurrentState = (Color.Green, "在家");

        /// <summary>
        /// 此社区是否对玩家友好
        /// </summary>
        public bool IsFriendlyForPlayer = false;
    }
}
